Introduction;
Chapter 1: Want to Make Games?;
Chapter 2: Brief Look at 2D Games ;
Chapter 3: The Torque Game Builder;
Chapter 4: Making Game Graphics;
Chapter 5: Programming with TorqueScript;
Chapter 6: Your First Game Project;
Chapter 7: Adding Game Challenges;
Chapter 8: Making a Shooter;
Chapter 9: Getting Your Game Out There;
Appendix A: Keyboard Shortcuts and Operators;
Appendix B: What's on the CD?;
Appendix C: Glossary;
Appendix D: Online Resource
characters
a christmas carol
chapter one
marley's ghost
chapter two
the first ghost
chapter three
the second ghost
chapter four
the last ghost
chapter five
the end
glossary
charles dicken's life
dickens timeline
hard times
a very Victorian christmas
character summary
important quotations
1. Against the Odds
2. The Wave of the Future
3. Looking Good
4. Outer Space
5. A New Beginning
6. Heroes
7. Technoworld
8. Paradise Lost
9. How Do You Feel?
10. Making a Difference